﻿using System;

namespace Melee.DataContract.Messaging
{
    public class GetCityDetailRequest
    {
        private Guid m_LoginId = Guid.Empty;
        public Guid LoginId
        {
            get { return m_LoginId; }
            set { m_LoginId = value; }
        }

        private Int32 m_CityId = 0;
        public Int32 CityId
        {
            get { return m_CityId; }
            set { m_CityId = value; }
        }
    }
}
